First Edition Skills provides a detailed set of rules for adding skills in to your OSRIC and other old-school edition game systems. Published under the OSRIC OGL and available as open content, you... More > can use this skill system to add extra flavor to your fantasy adventure games. Includes: Full rules for assigning skills by class Detailed write-ups of each skill Contested skill rules Adding skills to NPCs and monsters Combat maneuver skills Detailed examples of how to use the system Mechanics designed with old-school aesthetics in mind Designed as open game content for use with your own OSRIC-compatible products< Less
The Sorcerer's Scrolls Issue 43 Featuring: Exploitation! A complete role playing game about seventies' style exploitation adventures; new spells and monsters for D&D 4th edition; a scenario of... More > fantastic historical horror in Tarrascon, France for use with any game system; the Stellar Expanse Setting for Traveller; new fiction by Dan Lambert and Jeremiah Griffon; and more!< Less
PULP ADVENTURE IN A POST-APOCALYPTIC FANTASY WORLD!
It has been two thousand years since the Final War, the Apocalypse that sealed the fate of the world and left the Twelve Gods of the Zodiac Stones... More > to bleed their last upon the mortal soil of the world. Though it was long ago, the consequences of this ancient war still linger on a ravaged land as civilizations strive once more to rebuild in the face of a shattered cosmos. These lands are the Realms of Chirak.
This complete fantasy setting is fully compatible with the 4th edition of the world's greatest fantasy role playing system, and includes details on a vast realm of swords and sorcery with its gods, denizens, heroes and villains. From sailing the Sea of Chirak to braving the dangers of Pelegar, the Realms of Chirak provide ample opportunity for exploration and intrigue!
Gather up your sword and blunderbuss and enter the Realms of Chirak...
304 pages. Published under the Open Gaming License 1.0.a< Less
This book provides a conversion of the player races from "The Realms of Chirak" for use with C&C and OSRIC, including write-ups for minotaurs, cannesh shapeshifters, animates, orcs,... More > ogres, half-ogres, lizard men and more. Useable with "The Realms of Chirak" to convert the setting to your favorite old school system, or as a stand-alone product providing the essentials necessary to introduce these races to whatever campaign you desire. Published under OGL 1.0a< Less
The Keepers of Lingusia: A classic Old School campaign setting released under Open Game License 1.0a and designed specifically for use with Old School retrogames (and Castles & Crusades in... More > particular). Includes classes, monsters, gods, kingdoms of adventure and many, many hand-rendered Very Very Old School style maps. For gaming the way it was! Requires an Old School rule system to play (specifically designed for Castles & Crusades by Troll Lords Publishing but also easily converted for use with OSRIC, Labyrinth Lord, Legends of the Flame Princess, Dark Dungeons, and Swords & Wizardry, among others)< Less
The Sorcerer's Scrolls returns! This first return issue features scenarios and NPCs for Dungeons & Dragons 4th Edition, new worlds and aliens for Traveller, horror characters and plot ideas for... More > GURPS, new kindred for Tunnels & Trolls 7.5, reviews of Mutant Future, T&T 7.5, and Killer Bunnies, an overview of the Victorian era role playing games, an interview with the guys at Chimaera Studios, and more! Published bi-monthly. We are looking for authors and artists of fantasy, science fiction and horror: both gaming content and fiction. Contact the editor at email@example.com if you are interested in contributing.< Less
First Edition Skills provides a detailed set of rules for adding skills in to your OSRIC and other old-school edition game systems. Published under the OSRIC OGL and available as open content, you... More > can use this skill system to add extra flavor to your fantasy adventure games. Includes:
Full rules for assigning skills by class
Detailed write-ups of each skill
Contested skill rules
Adding skills to NPCs and monsters
Combat maneuver skills
Detailed examples of how to use the system
Mechanics designed with old-school aesthetics in mind
Designed as open game content for use with your own OSRIC-compatible products< Less
The world of Agraphar...a young land, center of an eternal conflict between chaos and order. Will you join with the forces of Ymaltar, the Sun Fury who stood strong against the darkness and created... More > the world, or side with the darkness, trumpeting Dymachas and the lords of chaos in their quest to extinguish the creation of the Lord of Order?
A complete adventure setting for use with the Swords & Wizardry rule system and sufficiently mechanics-lite to be easily adapted to other fantasy RPGs.
Designed for the GM who is interested in a new setting that provides a sandbox setting for adventures, but doesn't overwhelm with detail
27 new gods; Corrupting magic; Aasimar, satyr and faerie character races; A Gazetteer of northwestern Tariach; Hand-rendered maps; A detailed adventure location in "The Doom of Zeramath"; new monsters; Plot ideas and advice;BONUS: This edition includes the Sun Fury Gazette Supplement I in the back as an extra freebie! Published under OGL 1.0a< Less
The Sorcerer's Scrolls #44 is here! This issue features:
For Dungeons & Dragons 4th Edition:
Bloody Good Gear - new magical devices;
Feats of the Water Goddess - new feats for seafaring... More > adventurers;
The Bagheera - A strange, pantherine vampiric race;
For D&D 4E, Castles & Crusades and other older editions: Sorcerers of the Mountain Kingdoms - a campaign concept based on the Mountain God religion of ancient Tibet;
For D&D 3.5: Hazedlan - a campaign idea for use with the Expanded Psionics Handbook!
For Traveller: The Sirianthus Sector - a variety of new worlds to explore and an introductory scenario, the latest chapter in the Stellar Expanses Universe!< Less