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Well Played: volume 1 number 2 2012
By et al., Drew Davidson
Paperback:
$6.95
Ships in 3–5 business days
The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be... More > found in the experience of playing a game. It is a reviewed journal open to submissions that will be released on a regular basis with high-quality essays. < Less
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Well Played: volume 1 number 2 2012
By et al., Drew Davidson
Ebook (PDF):
Free
Download immediately
The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be... More > found in the experience of playing a game. It is a reviewed journal open to submissions that will be released on a regular basis with high-quality essays. < Less
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GLS 7.0 Conference Proceedings
By Amanda Ochsner, Crystle Martin, Constance Steinkuehler
Paperback:
$9.95
Ships in 3–5 business days
Only ships from North America
This is the first volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS conference is a premier... More > event for those from both academia and industry interested in videogames and learning. The GLS conference is one of the few destinations where the people who create high-quality digital learning media can gather for a serious think about what is happening in the field and how the field can serve the public interest. The conference offers an opportunity for in-depth conversation and social networking across diverse disciplines including game studies, education research, learning sciences, industry, government, educational practice, media design, and business. < Less
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Missions for Thoughtful Gamers
By Andrew Cutting
Ebook (PDF):
Free
Download immediately
Who am I? How do I live a good life? What is reality? Such perennial questions may seem remote from the pleasures of playing... More > videogames for entertainment and fantasy. Yet gamers too, in the midst of having fun, are potentially embarked upon a quest for understanding and for meaning. Missions for Thoughtful Gamers presents a sequence of 40 challenges, ranging from thought experiments to design exercises, each one inviting players to become more creatively curious and self-aware. < Less
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Missions for Thoughtful Gamers
By Andrew Cutting
Paperback:
$13.95
Ships in 3–5 business days
Who am I? How do I live a good life? What is reality? Such perennial questions may seem remote from the pleasures of playing... More > videogames for entertainment and fantasy. Yet gamers too, in the midst of having fun, are potentially embarked upon a quest for understanding and for meaning. Missions for Thoughtful Gamers presents a sequence of 40 challenges, ranging from thought experiments to design exercises, each one inviting players to become more creatively curious and self-aware. < Less
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Beyond Fun: Serious Games and Learning
By et al., Drew Davidson
Ebook (PDF):
Free
Download immediately
This book focuses on strategies for applying games, simulations and interactive experiences in learning contexts. A facet of... More > this project is the interactive and collaborative method in which it was created. Instead of separated individual articles, the authors and editors have orchestrated the articles together, reading and writing as a whole so that the concepts across the articles resonate with each other. It is our intention that this text will serve as the basis of many more discussions across conference panels, online forums and interactive media that in turn will engender more special collaborative issues and texts. < Less
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Transmedia Storytelling: Imagery, Shapes and Techniques
By Max Giovagnoli
Paperback:
$11.95
Ships in 3–5 business days
Transmedia Storytelling explores the theories and describes the use of the imagery and techniques shared by producers,... More > authors and audiences of the entertainment, information and brand communication industries as they create and develop their stories in this new, interactive ecosystem. < Less
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Well Played: volume 1 number 1 2011
By et al., Drew Davidson
Ebook (PDF):
Free
Download immediately
The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be... More > found in the experience of playing a game. It is a reviewed journal open to submissions that will be released on a regular basis with high-quality essays. < Less
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Well Played: volume 1 number 1 2011
By et al, Drew Davidson
Paperback:
$6.95
Ships in 3–5 business days
The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be... More > found in the experience of playing a game. It is a reviewed journal open to submissions that will be released on a regular basis with high-quality essays. < Less
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Tabletop: Analog Game Design
By Greg Costikyan, et al., Drew Davidson
Ebook (PDF):
Free
Download immediately
In this volume, people of diverse backgrounds talk about tabletop games, game culture, and the intersection of games with... More > learning, theater, and other forms. Some have chosen to write about their design process, others about games they admire, others about the culture of tabletop games and their fans. The results are various and individual, but all cast some light on what is a multivarious and fascinating set of game styles. < Less
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ETC Press is a publishing imprint with a twist. We publish books, but we’re also interested in the participatory future of content creation across multiple media. We are an academic, open source, multimedia, publishing imprint affiliated with the Entertainment Technology Center (ETC) at Carnegie Mellon University (CMU) and in partnership with Lulu.com. ETC Press has an affiliation with the Institute for the Future of the Book and MediaCommons, sharing in the exploration of the evolution of discourse. ETC Press also has an agreement with the Association for Computing Machinery (ACM) to place ETC Press publications in the ACM Digital Library, and another with Feedbooks to place ETC Press texts in their e-reading platform. Also, ETC Press publications will be in Booktrope and in the ThoughtMesh.