Author Spotlight
Postmortem Studios
05: Black Daggers By James Desborough
Paperback: $9.79
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The fifth installment in Gorean Adventures for the Tales of Gor RPG line. This adventure has our adventurers protecting a slaver who has been marked for assassination by the mysterious black caste.
04: The Cave of Gold By James Desborough
Paperback: $9.79
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In this adventure for the Tales of Gor roleplaying game, the characters are charged with investigating peculiar tales of a golden cave on the fringes of the Northern Forest. This book also contains... More > Games Master tips for portraying alien mindsets and using smell in your games, especially with reference to the Priest Kings.< Less
03: The Turian Gambit By Uri Kurlianchik
Paperback: $8.48
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Long ago something precious was hidden amongst the wagon people to keep it safe. Now it seems something else - a key to the Game of Worlds - may be hidden amongst the savage and vicious people of the... More > Plains of Turia. This booklet contains an adventure, heavy on tribalism, diplomacy, and ingratiation, as well as additional rules for chases and pursuits - as well as the games of the Wagon People. Ta Sardar Gor!< Less
SQ: The Game of Worlds By Ron Marshall
Paperback: $9.79
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A 'side quest' from the line of Tales of Gor adventures, The Game of Worlds is an excellent way to bring Earth-based characters to Gor and set them off on their adventures as an introduction. It... More > starts on Earth and takes them to Gor, in the wake of being caught up in the intrigues on their own world, from there they can return - or stay - to live a life of adventure on a more colourful planet. This booklet also contains non-canonical speculation, rules and ideas for Earth-based campaigns and characters, as well as the interplanetary cold war as it plays out on that world. Ta Sardar Gor!< Less
02: The Silver Cult By James Desborough & Ron Marshall
Paperback: $8.49
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The Silver Cult thrusts the characters into a conspiracy that threatens to overturn the natural order of Gor and the city of Tharna. Will they side with the revolutionaries who seek to usurp the... More > power of that city, or help crush the rebellion? This supplement also contains rules for slave-breaking and torture, and for encouraging better roleplay through mechanics. Ta Sardar Gor!< Less
01: The Tower of Art By James Desborough
Paperback: $8.49
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The Towers of Ar is the first adventure/supplement for Tales of Gor, the Gorean Roleplaying Game. As an introductory scenario this supplement presents a relatively simple and easy example of such an... More > adventure, as well as resources and additional material to improve your games (and the value of this supplement). This adventure is designed for a typical group of 4-6 starting characters. It has a variety of challenges for them to face in order to get players used to both the system and some of the aspects of Gor that new players may not be familiar with. This supplement forms the model for future supplements. An adventure – with resources for the Games Master – along with additional rules, ideas and thoughts that can make games better for everyone. Ta Sardar Gor!< Less
PROJECT By James Desborough
Paperback: $16.68
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A roleplaying game of (somewhat) superhumans in a fractured universe, holding back the strangeness from the other side.
Daikaiju DIE! By James Desborough
Paperback: $9.67
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Daikaiju Die! is a game about beating up monsters in giant mecha (called Ridders). The players take the part of mecha pilots and their support crew. They will fight giant monsters and walk in their... More > shadow. They will establish rivalries and defeat villains. They will uncover conspiracies and lead the fight back against what seems to be a world itself in rebellion against humanity. Mostly, though, they’ll smash giant monsters to pieces in epic, destructive fights.< Less
Machinations of the Space Princess (Monochrome) By James Desborough
Paperback: $20.59
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Machinations of the Space Princess is a Science-Fantasy role-playing game. That means it’s very much about style over substance, mixing science-fiction, magic and psionics in a game world that... More > owes much more to Metal Hurlant and Star Wars than it does to 2001 or Bova’s Grand Tour. This is a game of strangeness and fun, of space pirates and beautiful alien princesses, of living planets and robot hordes, of blasters at noon. This is... Sexy, sleazy, swords and sci-fi! A full game combining old and new school thinking, packed with GM and player advice and with simple tools for creating your own monsters, adversaries, weapons, armour, ships and alien races.< Less
Agents of SWING: Untouchable By James Desborough
Paperback: $8.50
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An adventure for Agents of SWING that takes the agents on a chase across Southern Europe and India after a mysterious death is brought to their attention by the Spanish government. A familiar enemy... More > and a new threat stand against them, each with their own ideology but are they truly allies and can SWING prevent the revolution going nuclear?< Less