Author Spotlight
John M. Stater's LAND OF NOD
Pen & Paper Football By John Stater
Paperback: $6.99
Prints in 3-5 business days
Pen & Paper Football is football without the commercials, endless merchandizing and prison sentences. A few dice and some paper is all you need to simulate an American football game. Just find... More > some friends (or play solo), roll up some teams and pit them against each other in League Play, which requires eight simple dice rolls to play a game, or in Head-to-Head play, which simulates a game play-by-play. P&PF has all the rules you need to play a whole season of football, with rules for passing, running, kicking, penalties, injuries and even off-season rules for team development. There are dozens of sample teams you can use and handy record sheets for teams, leagues and games.< Less
NOD 32 By John Stater
Paperback: $9.99
Prints in 3-5 business days
NOD 32 features a new hex crawl that is right next door to the Nomo crawl from last issue. Nomo was a falling empire, but in Kisthenes the whole world might be going straight to Hell ... or Chaos.... More > The nomads have conquered the great city of Ishkabibel and are now using its wealth and power not only to conquer the rest of Kisthenes, but to bring Tiamat (yeah, that Tiamat) into the material world from the Chaos beyond reality. Worse yet, the other cities of the plain are joining in, abandoning the old gods and gestating their own super-beasts to go toe to toe with the Queen of Chaos. Other features include: A new class that is fitting for this issue, the Prophet is a different kind of divine spellcaster, one who is bringing the news of a new deity into the world and trying to found a kingdom in that deity's name, The gods and goddesses of Mesopotamia, Rules for running circus campaigns in GRIT & VIGOR, and some notions on how (and why) to make monsters interesting for players as well as their characters.< Less
Blood & Treasure Second Edition Monsters By John Stater
Paperback: $15.99
Prints in 3-5 business days
(1 Ratings)
Blood & Treasure is the fantasy role-playing game for people who want to spend less time arguing over rules and more time playing, and the new 2nd Edition continues this tradition. Compatible... More > with old school games, it strives to be rules lite and options heavy. Blood & Treasure 2nd Edition is designed to give you years of enjoyment in just two volumes, this book and the Blood & Treasure 2nd Edition Rulebook, which features the rules, classes, spells, treasure and advice you need to create and run fantasy adventures. In this volume you get over 600 monsters drawn from folklore, fantasy and mythology. Forty of these monstrosities can be used as player characters with the help of the Blood & Treasure 2nd Edition Rulebook. You also get encounter tables with all of these mosters divided by environment and challenge level. Blood & Treasure doesn't want to tell you what kind of fantasy game you should enjoy, it just wants to put all the tools in your hands and let you play YOUR GAME, YOUR WAY< Less
Nod 32 By John Stater
eBook (PDF): $3.99
NOD 32 features a new hex crawl that is right next door to the Nomo crawl from last issue. Nomo was a falling empire, but in Kisthenes the whole world might be going straight to Hell ... or Chaos.... More > The nomads have conquered the great city of Ishkabibel and are now using its wealth and power not only to conquer the rest of Kisthenes, but to bring Tiamat (yeah, that Tiamat) into the material world from the Chaos beyond reality. Worse yet, the other cities of the plain are joining in, abandoning the old gods and gestating their own super-beasts to go toe to toe with the Queen of Chaos. Other features include: A new class that is fitting for this issue, the Prophet is a different kind of divine spellcaster, one who is bringing the news of a new deity into the world and trying to found a kingdom in that deity's name, The gods and goddesses of Mesopotamia, Rules for running circus campaigns in GRIT & VIGOR, and some notions on how (and why) to make monsters interesting for players as well as their characters.< Less
Pen and Paper Football By John Stater
eBook (PDF): $1.99
Pen & Paper Football is football without the commercials, endless merchandizing and prison sentences. A few dice and some paper is all you need to simulate an American football game. Just find... More > some friends (or play solo), roll up some teams and pit them against each other in League Play, which requires eight simple dice rolls to play a game, or in Head-to-Head play, which simulates a game play-by-play. P&PF has all the rules you need to play a whole season of football, with rules for passing, running, kicking, penalties, injuries and even off-season rules for team development. There are dozens of sample teams you can use and handy record sheets for teams, leagues and games.< Less
Nod 31 By John Stater
Paperback: $7.99
Prints in 3-5 business days
NOD magazine begins its fabulous eighth year with a full hex crawl covering the crumbling empire of Nomo, a Romanesque city that has lost its emperor. As the empire slowly falls, opportunity for... More > adventures abound. The hex crawl includes three mini-dungeons and hundreds of places to visit. Other features include: Two old school classes, the Centurion and Dervish, as well as ideas for anti-classes designed to foil fighters, magic-users and thieves, rules for playing poker in GRIT & VIGOR, as well as a gambler sub-class, a host of new "eye monsters" for Blood & Treasure and other OSR games plus some ideas on votive orders and on introducing the most horrific concept into fantasy gaming ever conceived ... Taxes!< Less
Barbarians & Basilisks By John Stater
Paperback: $6.99
Prints in 3-5 business days
Barbarians & Basilisks is a rules-lite romp inspired by bodacious barbarian movies.Take on the role of a barbarian, warrior, thief or sorcerer and battle everything from your everyday,... More > garden-variety mutants and ogres to demons and basilisks. If you manage to survive, you can improve your skills for the inevitable sequel. B&B requires only the rulebook, pencils, paper, two common, everyday dice (what we nerds sometimes call a d6) and a love of scantily clad swordplay. A sample adventure, Death-Slayer, is included to get you started on the path to big time barbarity! Go ahead, tred on some thrones with those sandaled feet - you know you want to.< Less
Nod 31 By John Stater
eBook (PDF): $3.99
NOD magazine begins its fabulous eighth year with a full hex crawl covering the crumbling empire of Nomo, a Romanesque city that has lost its emperor. As the empire slowly falls, opportunity for... More > adventures abound. The hex crawl includes three mini-dungeons and hundreds of places to visit. Other features include: Two old school classes, the Centurion and Dervish, as well as ideas for anti-classes designed to foil fighters, magic-users and thieves. Rules for playing poker in GRIT & VIGOR, as well as a gambler sub-class A host of new "eye monsters" for Blood & Treasure and other OSR games Plus some ideas on votive orders and on introducing the most horrific concept into fantasy gaming ever conceived ... Taxes!< Less
NOD 30 By John Stater
Paperback: $8.99
Prints in 3-5 business days
NOD's 30th issue introduces its first hex crawl written for the Bloody Basic system and set in the world of Namera. In the "Undiscovered Country", adventurers will explore a strange land... More > created by the uber-powerful celestials. Tangle with klaxons and morlocks and seek the celestial's powerful matrix! You might also enjoy a Grit & Vigor haunted house mystery, "The Nine Deaths of Lavender McCoy", where supernatural investigators have to piece together the aforementioned flapper's murder and maybe recover a fortune in stolen moolah. If heavy metal is more your speed, Sándor Gebei presents some badass fantasy guitars and guitar battles for fantasy games. This issue also includes a playable unicorn class, some special class abilities that didn't make it into Blood & Treasure 2nd Edition, racial archetypes for creating new fantasy rpg races, the the benefits and pitfalls of fame in fantasy games, divinations from A to Z and some random weird events for medieval faires.< Less
Nod 30 By John Stater
eBook (PDF): $3.99
NOD's 30th issue introduces its first hex crawl written for the Bloody Basic system and set in the world of Namera. In the "Undiscovered Country", adventurers will explore a strange land... More > created by the uber-powerful celestials. Tangle with klaxons and morlocks and seek the celestial's powerful matrix! You might also enjoy a Grit & Vigor haunted house mystery, "The Nine Deaths of Lavender McCoy", where supernatural investigators have to piece together the aforementioned flapper's murder and maybe recover a fortune in stolen moolah. If heavy metal is more your speed, Sándor Gebei presents some badass fantasy guitars and guitar battles for fantasy games. This issue also includes a playable unicorn class, some special class abilities that didn't make it into Blood & Treasure 2nd Edition, racial archetypes for creating new fantasy rpg races, the the benefits and pitfalls of fame in fantasy games, divinations from A to Z and some random weird events for medieval faires.< Less