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Advanced Adventures #22: Stonepick Crossing
By Mark Morrison
Paperback:
$12.00
Ships in 3–5 business days
Stonepick crossing is an OSRIC(tm) module designed for 6-10 adventures of levels 1-3. The tiny town of Stonepick Crossing... More > sits on top of an old dwarven dam holding built some 500 years ago to end a long war. Recognizing the futility of direct assault, the dwarves built the dam to flood the goblin caves, flushing the foul creatures out of their caves and into the slaughter of honest combat. Now 500 years later, the dwarves have moved on and a small thorp has sprung up. Mystery surrounds the protected town and rumors abound: locals disappearing in the middle of the night, strange noises from underneath the dam and even rumors of a monster in the lake percolate through the community. Which rumors are true and which are the ale-addled ramblings of old men fearful of their own shadows? If you enjoy this adventure, look for future releases in the Advanced Adventures line from Expeditious Retreat Press. < Less
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Advanced Adventures #22: Stonepick Crossing
By Mark Morrison
Ebook (PDF):
$6.00
Download immediately
Stonepick crossing is an OSRIC(tm) module designed for 6-10 adventures of levels 1-3. The tiny town of Stonepick Crossing... More > sits on top of an old dwarven dam holding built some 500 years ago to end a long war. Recognizing the futility of direct assault, the dwarves built the dam to flood the goblin caves, flushing the foul creatures out of their caves and into the slaughter of honest combat. Now 500 years later, the dwarves have moved on and a small thorp has sprung up.
Mystery surrounds the protected town and rumors abound: locals disappearing in the middle of the night, strange noises from underneath the dam and even rumors of a monster in the lake percolate through the community. Which rumors are true and which are the ale-addled ramblings of old men fearful of their own shadows? If you enjoy this adventure, look for future releases in the Advanced Adventures line from Expeditious Retreat Press. < Less |
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Advanced Adventures #21: The Obsidian Sands of Syncrates
By Joseph Browning
Paperback:
$14.00
Ships in 3–5 business days
The Obsidian Sands of Syncrates is an OSRIC(tm) module designed for 6-10 adventures of levels 4-7. It was the tournament... More > adventure at GenCon Indy 2011. Returning from a successful trading voyage to far-away lands, the party’s ship is stranded in the doldrums. After two days without any wind, the sky darkens and small particles of black ash fall like a dark snow. One-by-one, each party member feels an irresistible sleep suddenly come upon him. When the party awakes, it finds itself in what appears to be a giant coliseum, their seaworthy boat stranded upon the obsidian sands that line the floor of the great arena. What foul sorcery has sent you here and how will you return to your world? If you enjoy this adventure, look for future releases in the Advanced Adventures line from Expeditious Retreat Press. < Less
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Advanced Adventures #20: The Riddle of Anadi
By James Boney
Paperback:
$12.00
Ships in 3–5 business days
The Riddle of Anadi is an OSRIC(tm) module designed for 5-7 adventures of levels 6-10. The ancient name of Anadi is... More > legendary among sages, mystics, and wizards throughout the land. The most famous scholar of the largest nearby city wishes to hire intrepid adventurers to seek out the final resting place of Anadi, plunder it for its secrets, and if possible, determine what ultimately happened to the great half-elven sage. He will pay handsomely, of course, and share any discovered magical knowledge gained with the clerics and wizards of the party. Anadi’s final resting place awaits! Can your adventurers wrest the great riddle of Anadi’s fate from the dust of ages? If you enjoy this adventure, look for future releases in the Advanced Adventures line from Expeditious Retreat Press. < Less
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Advanced Adventures #19: The Secret of the Callair Hills
By Geoff Gander
Paperback:
$12.00
Ships in 3–5 business days
The Secret of the Callair Hills is an OSRIC(tm) module designed for 4-6 adventures of levels 3-5. The Callair Hills are a... More > true frontier region. Bounded to the east by impassable mountains, to the southeast by dark forests, and to the north by goblin lands, these windy hills are largely cut off from more civilized realms. If it were not for the rich veins of silver that lie close to the surface here and the passable soils, this region would have been entirely ignored throughout history. And now something is something rotten in the Callair Hills, and it seems bent upon murder most foul... If you enjoy this adventure, look for future releases in the Advanced Adventures line from Expeditious Retreat Press. < Less
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Advanced Adventures #18: The Forsaken Sepulcher
By Alphonso Warden
Paperback:
$12.00
Ships in 3–5 business days
The Forsaken Sepulcher is An OSRIC(tm) module designed for 4-6 adventures of levels 10-14. The ancient and fragile map found... More > in the party’s latest treasure tells of a pocket dimension, of the blasted and barren planetoid within, and of the spectacular mausoleum upon the forbidding rock. The treasure was hard won and the map obviously kept with some care, but could such be true? What type of creature would build a tomb complex so far from the very eyes such things are typically meant to impress? Regardless the how and why of the place, the forsaken sepulcher lies out there beyond the realms of normal adventurers, waiting for brave or foolhardy explorers to step through a special gate and view it in the flesh. If you enjoy this adventure, look for future releases in the Advanced Adventures line from Expeditious Retreat Press. < Less
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Advanced Adventures #17: The Frozen Wave Satsuma
By Joseph Browning, Andrew Hind
Paperback:
$12.00
Ships in 3–5 business days
The Frozen Wave Satsuma is An OSRIC(tm) module designed for 6-8 adventures of levels 3-5. A bank of frigid fog rolls down... More > the northern coasts, bringing seaborne raiders sacking villages and temples along the way. Survivors wail of strange-speaking men in stranger armor, wielding weapons unseen in civilized lands. All know that the fog must hide a larger ship of some equally strange design, for the raiders strike from small boats which would surely capsize in the open seas. What dangers await upon the cold and windy ocean? What terrible foreign ship lurks within the haze, hiding like a lion upon the wine-dark sea? Into this fog travels the intrepid party - seeking to solve the mystery of The Frozen Wave Satsuma! < Less
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Advanced Adventures #16: Under Shattered Mountain
By James Boney
Paperback:
$12.00
Ships in 3–5 business days
Under Shattered Mountain is An OSRIC(tm) module designed for 5-8 adventures of levels 9-12. Shattered Mountain... an evil... More > landmark looming over the countryside. In ages past, the mountain roared as a volcano and rendered the surrounding area uninhabitable, and then suddenly went quiet. Centuries later, investigation by adventurers revealed the volcano's core to be mysteriously sealed off, although large tunnels appeared to meander through the ground underneath. In time, various creatures made those tunnels their homes, though few dared to strike out into the populated areas due to the champions which defended civilization. However, things have recently changed for the worse; soothsayers for leagues around now say a devil lives under the mountain. Could such be true, or is it only the nattering of those too timid to delve beneath the shattered mountain? < Less
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Advanced Adventures #15: Stonesky Delve
By Joseph Browning
Paperback:
$14.00
Ships in 3–5 business days
Stonesky Delve is An OSRIC(tm) module designed for 6-10 adventures of levels 4-7. Giant Stonesky Mountain has been a... More > spiritual home for the Dwarves since the first clan received the 4 Pillars of the Underearth from Motsognir. The voice of the dwarven deity purified the halls and caves under Stonesky and the mountain has been a sanctified place for all the various dwarven peoples. And now, as lamentable dwarven internal conflicts rage on, a new entrance into the Stonesky has prompted an exploratory party. Unwilling to send his own into the dark hole when they are so desperately needed elsewhere, the local Hlaford's hired you for your delving expertise. Your mission - enter, explore, map, and do not return to the surface until the passing of three days! Who knows what challenges, wonders, and dangers lie ahead? < Less
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The Verdant Vault of Malakum
By Alphonso Warden
Paperback:
$12.00
Ships in 3–5 business days
The Verdant Vault of Malakum is An OSRIC(tm) module designed for 4-6 adventures of levels 8-10. Well over 2,000 years ago,... More > Malakum ruled his jungle kingdom with a stern hand and possessed a pitiless, cruel nature. He enjoyed performing magical experiments on his own people in which he grafted onto their bodies various plant parts, in most cases killing his victims outright and at other times producing hybrid abominations. It was therefore no surprise that Malakum’s people tired of his harsh rule and mounted a rebellion, assassinating him and almost all his advisers virtually overnight. Fortunately for Malakum, his tomb had been completed several years before his death. Immediately after the mage-king’s demise a few surviving members of his priesthood smuggled his body out of the palace for internment and placed Malakum’s mummy in his tomb. Their grisly task done, the priests fled into the jungle and the tomb of Malakum has remained inviolate all these centuries… < Less
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