Author Spotlight
Peryton Publishing
Elder Tunnels: Spring 2012 By Christine Crabb
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This issue's theme is the world beyond Medieval Europe. We've got stuff from the Incan Empire, Arabian Nights, Japanese folklore, and all sorts of other exotic excellence. Contents include several... More > articles, lots of art, a solo, and a GM adventure.< Less
Elder Tunnels: Halloween 2011 By Ken St. Andre et al.
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This abominably capacious Halloween issue of Elder Tunnels is hideously bulging with unholy treasures, including more spooky art than you can shake a scythe at; solo adventures by David R. Crowell... More > and Jeff Freels; GM adventures by Scott Malthouse, Mike Larsen, and Ken St. Andre; a short story by Neil Riebe; and two bonus monsters, one with an accompanying piece of flash fiction by Katje Romanov.< Less
Elder Tunnels: Summer 2011 By Christine Crabb
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So, here I am at the lake, enjoying idyllic mornings swimming, afternoons traipsing about the wilderness, evenings grilling up dinner for the family, and I'm thinking, wow, that's pretty much what's... More > happening in this issue of Elder Tunnels. Y'know, all you'd need to do is put a few giant otters and tentacle-headed aquatic humanoids in the water, animate those burgers, scatter a handful of sentient reptiles and crazed human-sacrificing ancestor worshippers in the woods, and it would be exactly the same. Exactly! Really, I don't know why we bothered with this issue. Just go on vacation. This larger-than-ever issue of Elder Tunnels contains two GM adventures and one solo.< Less
Elder Tunnels: Spring 2011 By Christine Crabb
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This special issue of Elder Tunnels contains two GM adventures, one solo, and one, uh, booty table, designed to give readers the opportunity to explore the science fantasy genre in the T&T... More > setting. From gene harvesting to time travel, from invoked AIs to sorcerous inventions, this issue of Elder Tunnels brings to you a rollicking good mix of tech and Troll.< Less
Elder Tunnels: Halloween 2010 By Christine Crabb
Paperback: $7.99
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(1 Ratings)
Within these pages lurk horrifying adventures by a group of ghoulish writers. "The Ephemera Furnace" by the sinister Christina Lea will chill you with a tale of mysterious bargains,... More > disembodied limbs and groaning abominations. The murderous Mike Larsen will thrust you through hellish portals into the horrifying abyss of his dark mind in "Resurrection Missions." "The Farmer’s Daughter," a solo adventure by the twisted David Crowell will give you nightmares of scarecrows, cattle mutilations, and things that go bump in the night. Finally, in "Trouble among the Tumbled Stones," the foul Tom K. Loney will take you on a terrible journey to a place where travellers have been vanishing mysteriously. Could this be the work of bandits, or is something more disturbing afoot on the road to Grimehaven?< Less
A Fragmentary History of Trollworld By Ken St. Andre
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The world around Khazan comes to life in this work. From before the ancient days of the Wizard Wars, through the epic of the wizards Khazan and Khara Khang, and through the rise and rule of... More > Lerotra'hh, the beloved and dreaded Death Goddess, this tale has it all. This is the history of Ken St. Andre's Trollworld, including his take on a few of the kindreds that populated his Tunnels and Trolls campaigns for over thirty years. For more T&T goodness, go to http://www.perytonpublishing.com/trollfriend.htm< Less
OgreOcre By Ken St. Andre
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OgreOcre is a fantasy-themed card game written by Ken St. Andre, played with a traditional card deck or, if you want, Flying Buffalo's 5-king game industry themed deck (available directly from FBI). ... More > The short, simple rules are presented in full color and supplemented by information about the game's place in Ken St. Andre's Trollworld history and a page of tokens that you can copy and use as betting chips.< Less
New Khazan By Tom K. Loney
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More than elves and trolls in outer space, more than star warriors casting spells, New Khazan has its own unique flavor of space fantasy. This supplement begins with the assumed background of... More > Tunnels & Trolls, then extends all those fantastic creatures and spells into a distant future where reptilian astro-gators guide ships through tunnelspace and police subdue criminals with Hold-That-Pose nets and TTYF guns powered by smaller versions of the same Kremm crystals that drive starfaring battleships. New Khazan gives you descriptions of the worlds, prominent kindreds, civilizations, technology, and common character types of the fantastic future.< Less
Howls in the Wild By Tom K. Loney, Ken St. Andre, Mike Larsen
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From African jungles to remote snow-capped mountains to the Old West, these three adventures will take you on a fantastic tour the diverse cosmos of action pulp. Ken St. Andre, Mike Larsen, and Tom... More > K. Loney pit you and your friends against rogue apes, take you around the world in eccentric steampunk vehicles, chase you with dinosaurs, and might even give you a chance to foil a vile plot hatched by skulking proto-Nazis. These adventures require the TAG WHAP rules found in the WHAP! Deluxe book to play.< Less
Qalidar Old School By Christina Lea
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Qalidar Old School is a complete alternative version of the Qaldiar setting re-designed for Swords & Wizardry Core Rules but also playable with Labyrinth Lord and other "old school"... More > systems based on the original fantasy role-playing game. The inhabitants of the lost land never called it Mandala. The Shard Sages came up with that, peering into the past and finding a strange void where something wonderful should have been. Nor are the ruins at Qalidar the ruins of Mandala. They're shadows, shadows cast by light drawn inward, swirling in the Storm, raging around drifting islands of crumbling matter before plunging into the hole in space and time left by the great land that never was. Qalidar is a dark city where shadows fall from across time and space. It is as close to a home as anyone has ever found for the perytons, and its paths through the Storm connect worlds that were never meant to meet.< Less