Author Spotlight
Realms Publishing Store
The Queen's Men By Matt Machell
Paperback: $19.94
Prints in 3-5 business days
In 1975 auteur director Luis Zorge created a late night action series of Elizabethan spies and the supernatural. The Queen’s Men threw historical accuracy to the wind and mixed action,... More > adventure, espionage and horror into something quite unique, before it was abruptly cancelled. This is the roleplaying game of that series. A multi-layered fiction where 70s genre television re-interprets history and you play an actor playing a historical personality - badly. Featuring everything you need to tell the story of the making of this classic show: -Quick and easy rules, based on The Agency -Pick up and play characters and scenarios -Stunt crew strikes, DVD extras, wobbly sets and bad haircuts A roleplaying game for people who love quirky genre TV, inspired by shows like Department S, Garth Marenghi's Darkplace, Danger 5 or The Persuaders.< Less
Pulp! By Matt Machell
Paperback: $14.30
Prints in 3-5 business days
(1 Ratings)
A quick playing skirmish game of two-fisted action! Grab some 25mm miniatures and create thrilling tales of 1930s pulp action.
The Agency By Matt Machell
Paperback: $24.53
Prints in 3-5 business days
1960s London. A world of red telephone boxes, London buses, Bentleys, Union Jack print waistcoats, velvet jackets, bowler hats, the Beatles and miniskirts; all filmed at strange angles and in far... More > too many primary colours. This is the world of The Agency; where groovy agents battle the forces of darkness. A roleplaying game for 3-5 players 1-3 Hours< Less
Covenant By Matt Machell
Paperback: $25.05
Prints in 3-5 business days
(3 Ratings)
An apocalypse that never arrived. An ancient secret society in turmoil. Your loyalties are divided. Your beliefs are in doubt. Do you stand with a shattered sect, or let it fall into... More > chaos? Covenant: A story game of failing conspiracies Create your own stories of what happens when you put your faith in the end of the world, but it doesn't happen. Where do you go when everything you believed is in doubt? When your duty and your conscience pull in different directions, what will you do? As an ancient conspiracy collapses, your characters will face their beliefs and come out changed.< Less