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101 New Skill Uses
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101 New Skill Uses By Steve Rusell
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Got skills?
101 New Skill Uses gives you – yes, you guessed it – 101 New Skill Uses, that will help you roll the dice on a new way of doing things.

From leaping charges into battle, to intricate seductions that leave you with a willing informant, to skill uses that suppress cursed magic items, along with a way to get magic items to activate faster, and using the heal skill to harm, 101 New Skill Uses brings a host of new options and risks to your character’s actions.

Wholly compatible with the Pathfinder RolePlaying Game, 101 New Skill Uses is designed so that almost every new use has a penalty for failure, with DCs that scale based on the opponent or subject you attempt to use it against; avoiding fixed DCs when possible, and/or DCs based on intentional attempts at an amazing success with a skill. < Less
Player's Guide to the Rituals of Choice Adventure Path
"Player's Guide to the Rituals of Choice Adventure Path" is Available on the iBookstore
Player's Guide to the Rituals of Choice Adventure Path By Steven D. Rusell
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Welcome to the Rituals of Choice, an exciting adventure path in a world bound by oaths and rituals, where every choice has... More > meaning and impact in the greater world. Come explore the region of The Lands of the Diamond Throne know as Far-Rough, experience the richness of the cultures around the crossroads of adventure. The Rituals of Choice Adventure Path is a patronage project that will take characters from a simple escort mission at 1st level to an apocalyptic battle for the universe at 25th level. Characters will advance one level each adventure using Monte Cook's Arcana Evolved. The campaign is episodic with individual adventures able to standalone despite a plot arc that runs through the entire series. This full arc will become clearer with each episode. < Less
To Kill or Not to Kill: The Rituals of Choice Adventure Path
"To Kill or Not to Kill: The Rituals of Choice Adventure Path" is Available on the iBookstore
To Kill or Not to Kill: The Rituals of Choice Adventure Path By Steven D. Russell
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To Kill or Not To Kill that is the question... Is this simply a quest to slay a fell beast Is it better to slay the monster... More > and collect the reward Or is it nobler to seek out the why Would a creature blessed with the mark of the Land break with its fidelity and do murder Or do you simply ignore the quest and abandon those in need to fend for themselves and find another path Only the PCs get to decide. To Kill or Not To Kill is a Monte Cook's Arcana Evolved adventure designed for four 2nd level characters. Characters will advance to 3rd level by the end of the adventure. It is the second installment in the Rituals of Choice adventure path, a complete campaign saga consisting of 25 adventures. < Less
Book of Monster Templates
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Book of Monster Templates By Steven Russell
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Think You've Seen It All?


It's a big, scary world out there, and for your players, it's gotten nastier. The Book of Monster Templates gives you more options, more creative flexibility and more ways to just freak out your players with new templates - itching to be added to any Pathfinder monster.

Enjoy innovative templates like The Bloody Maw who consumes magic items for their eldritch power, The Boundfury who lives to punish and guard those it has found guilty.

More than just a collection of templates, each entry comes with Lore information, Ecology, and succinct, yet detailed guidelines for how to use the templated creature in your next game. The Book of Monster Templates gives you the creative oomph you've come to expect from Rite Publishing, and it'll give your party something to remember for a long time - if they survive! < Less
Race for the Crystal Fold {patrons}
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Race for the Crystal Fold {patrons} By Steve Rusell
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When the PCs arrive in Far-Rough, they discover that a group of grynlocs have recently left town and are heading north to... More > one of their sacred monuments where a powerful artifact is said to be hidden. There are also rumors that the Nameless Baroness and her dream hunter were asking about the grynlocs after the Sisters of Is-Nachblot came to visit them, and that Breandra the murderess was seen heading north. So begins Race for the Crystal Fold.
“Race for the Crystal Fold” is an Arcana Evolved adventure designed for four 3rd-level characters. Characters will advance to 4th level by the end of the adventure. This is the third installment in the Rituals of Choice Adventure Path, a complete campaign saga consisting of
25 adventures. < Less
Litoirans AE
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Litoirans AE By Soren Thustrup et al.
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Proud, tall and powerful, the lion-like litorians are the noble savages of the Lands of the Diamond Throne. Even as they spread, struggle and prosper away from their ancestral homes on the central plains of Dor-Erthenos, they carry the deeds of their forefathers and the honor of their people like a regal cloak.

Litorians examines the secrets, abilities and psychology of Monte Cook's Arcana Evolved's plains-dwelling race and reveals why they are so much more than just "cat people". < Less
101 Magical Weapon Properties (PFRPG)
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101 Magical Weapon Properties (PFRPG) By Steve Rusell
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Think you have enough magical weapons to choose from? Think again! 101 Magical Weapon Properties gives you – yes, you guessed it – 101 Magical Weapon Properties, that will help you realize the vision you’ve had for your character’s weapon.

From the ability to chose energy types or sworn enemies to properties that have unique critical burst effects, along with new spell effects, and protect your allies, 101 Magical Weapon Properties brings a host of new special abilities to your character’s weapon.

Wholly compatible with the Pathfinder RolePlaying Game, 101 Magical Weapon Properties adds new agonizing choices to the creation of your character’s weapons and their advancement without breaking the game. < Less
Heroes of the Jade Oath BETA B&W (Hardcover)
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Heroes of the Jade Oath BETA B&W (Hardcover) By Frank Carr
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Send an email (steve (at) ritepublishing.com) with your order# and Rite Publishing will supply you with a free PDF copy that... More > will automatically be updated to the OMEGA copy.

Think Oriental Adventuring is all about accepting your place on The Great Wheel?
Think again!Heroes of the Jade Oath takes the choices and flexibility of Monte Cook's Arcana Evolved and adds an immersive, fully researched, and instantly playable Oriental background. < Less
Feats 101
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Feats 101 By Steve Russell
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Think you have enough feats to choose from? Think again! Feats 101 gives you – yes, you guessed it – 101 feats that will help you realize the vision you’ve had for your character.

From new metamagic feats to feats that make use of your bond to your Animal Companion, Familiar, or Mount
along with Combat Maneuvers, and Sorcerous Bloodlines, Feats 101 brings a host of new abilities to your character.

Wholly compatible with the Pathfinder Role-Playing Game, Feats 101 adds new agonizing choices to character creation
and advancement without breaking the game. < Less
To Kill or Not To Kill [Full Color-Print]
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To Kill or Not To Kill [Full Color-Print] By Steve Rusell
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To Kill or Not To Kill?

that is the question...


Is this simply a quest to slay a fell beast? Is it better to slay the... More > monster and collect the reward? Or is it nobler to seek out the why? Would a creature blessed with the mark of the Land break with its fidelity and do murder? Or do you simply ignore the quest and abandon those in need to fend for themselves and find another path?


Only the PCs get to decide.

To Kill or Not To Kill is a Monte Cook’s Arcana Evolved adventure designed for four 2nd level characters. Characters will advance to 3rd level by the end of the adventure. It is the second installment in the Rituals of Choice adventure path, a complete campaign saga consisting of 25 adventures. < Less
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