Remote Debugging and Reflection in Resource Constrained Devices
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Building software for devices that cannot locally support development tools can be challenging. These devices have either limited computing power to run an IDE (smart-phones), lack appropriate input/output interfaces (display, keyboard, mouse) for programming (mobile robots) or are simply unreachable for local development (cloud-servers). Yet remote debugging solutions can prove awkward to use due to their distributed nature. Empirical studies show us that on average 10.5 minutes per coding hour are spend for re-deploying applications. Moreover current solutions lack facilities that would otherwise be available in a local setting. In this dissertation in order to overcome these issues we first identify four desirable properties that an ideal solution for remote debugging should exhibit, namely: interactiveness, instrumentation, distribution and security. Given these properties we propose Mercury, a remote debugging model and architecture for reflective OO languages.
Detalles
- Fecha de publicación
- Apr 26, 2015
- Idioma
- English
- ISBN
- 9781329094925
- Categoría
- Computadoras y tecnología
- Copyright
- Todos los derechos reservados - Licencia estándar de copyright
- Contribuyentes
- Por (autor o autora): Nikolaos Papoulias
Especificaciones
- Páginas
- 206
- Tipo de encuadernación
- Tapa blanda Tapa blanda
- Color de interior
- Blanco y negro
- Dimensiones
- Comercial EE.UU. (6 x 9 in / 152 x 229 mm)