Game Maker Studio 2 Practical Tips & Techniques: for Absolute Beginners (GameENGINES Game Creation Series GameENGINES TSkills)

Game Maker Studio 2 Practical Tips & Techniques: for Absolute Beginners (GameENGINES Game Creation Series GameENGINES TSkills)

VonMike Yu

Normalerweise in 3-5 Werktagen gedruckt
Professor Overmars’s Game Maker had revolutionized the world of Windows game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, all without the need to write difficult codes. Game Maker Studio 2 (GM Studio 2) is the latest generation of GM. The goal of this book is to provide rich technical information so the best decision and judgment can be exercised when creating games through GM Studio. Written for absolute beginners, this is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation – practical tips and techniques one will definitely need when starting out a game project. We also tell exactly what can and cannot be done with GM Studio, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs. So, are you ready for the challenge?

Details

Veröffentlicht am
Sep 24, 2024
Sprache
English
Kategorie
Computer & Internet
Copyright
Alle Rechte vorbehalten - Standard-Urheberrechtslizenz
Autoren/Mitwirkende
Von (Autor): Mike Yu

Spezifikationen

Seiten
104
Bindung
Paperback Paperback
Farbe für den Innenteil des Buches
schwarz & weiß
Abmessungen
US Brief (8,5 x 11 Zoll / 216 x 279 mm)

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