Kal -Arath is a completely self-contained 160 page book of rules, setting, and packed with tables designed for solo, co-op, and group play.
The game includes procedural rules that are a breeze for the solo player or the zero-prep group or co-op session: overland travel/hex crawling is broken down into different phases that create a satisfying gameplay loop and keep the action going.
Oracles, Starting Adventure Seeds, Points of Interest, Encounters, Settlements, NPCs, Dungeons, Items - all of these have their own tables for generation, and combined together create a setting flavorful setting that emerges from the tables themselves - and over 25 pieces of original, hand drawn art.
The included ruleset is a 2d6 system that blends my favorite aspects of Barbaric!, Mörk Borg, Black Sword Hack and OD&D -
it is classless, with player facing rolls (due to its intention to be played solo with no rules changes); combat is fast and extremely deadly, with exploding damage dice and different maneuvers available to various weapons.
A character could begin their career as a barbarian fighter type, and through progression take a backstab skill and later in their career pursue a demonic pact to learn the dark arts of sorcery, if they live that long.
This omnibus includes all 3 Kal Arath zines in one, with tons of additional rules, tables, and world supplements.
Détails
- Date de publication
- Nov 4, 2024
- Langue
- English
- Catégorie
- Jeux
- Copyright
- Tous droits réservés - Licence de copyright standard
- Contributeurs
- Par (auteur): Castle Grief
Caractéristiques
- Pages
- 160
- Type de reliure
- Livre à couverture souple Reliure à spirale
- Couleur de l’intérieur
- Noir & Blanc
- Dimensions
- Digest (5,5 x 8,5 po / 140 x 216 mm)