Tabletop
Analog Game Design
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In this volume, people of diverse backgrounds — tabletop game designers, digital game designers, and game studies academics — talk about tabletop games, game culture, and the intersection of games with learning, theater, and other forms.
Even as the digital revolution has progressed apace, tabletop games — board and card, roleplaying and miniatures — have grown and attracted many new fans. Indeed, in tabletop gaming there is far more diversity and design innovation than in digital games, and tabletop games have become of increasing interest to videogame designers, game design instructors, and people who study games of all forms. In this volume, people of diverse backgrounds — tabletop game designers, digital game designers, and game studies academics — talk about tabletop games, game culture, and the intersection of games with learning, theater, and other forms. Some have chosen to write about their design process, others about games they admire, others about the culture of tabletop games and their fans. The results are various and individual, but all cast some light on what is a multivarious and fascinating set of game styles.
Dettagli
- Data di pubblicazione
- Dec 26, 2024
- Lingua
- English
- ISBN
- 9781300924746
- Categoria
- Giochi
- Copyright
- Creative Commons Non commerciale, Non opere derivate (CC BY-NC-ND)
- Collaboratori
- Modificato da: Greg Costikyan, Modificato da: Drew Davidson
Specifiche
- Pagine
- 238
- Tipo di rilegatura
- Libro a copertina morbida Libro a copertina morbida
- Colore del contenuto
- Bianco e nero
- Dimensioni
- Executive (178 x 254 mm)