OpenGL ES 3.1 Quick Reference

OpenGL ES 3.1 Quick Reference

DiKhronos Group

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This is a quick-reference for OpenGL ES 3.1. OpenGL® ES is a royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It consists of well-defined subsets of desktop OpenGL, creating a flexible and powerful low-level interface between software and graphics acceleration. OpenGL ES includes profiles for floating-point and fixed-point systems and the EGL™ specification for portably binding to native windowing systems. OpenGL ES 1.X is for fixed function hardware and offers acceleration, image quality and performance. OpenGL ES 2.X enables full programmable 3D graphics. OpenGL SC is tuned for the safety critical market.

Dettagli

Data di pubblicazione
Aug 17, 2014
Lingua
English
ISBN
9781312443693
Categoria
Computer & tecnologia
Copyright
Tutti i diritti riservati - Licenza di copyright standard
Collaboratori
Di (autore): Khronos Group

Specifiche

Pagine
8
Tipo di rilegatura
Libro a copertina morbida Rilegatura cucita (a sella)
Colore del contenuto
Colore
Dimensioni
Lettera US (216 x 279 mm)

Recensioni e Valutazioni