Save Point

Save Point

Reporting from a video game industry in transition, 2003 – 2011

ParKyle Orland

Habituellement imprimé en 3-5 jours ouvrés
In this collection of over 20 pieces of original contemporaneous reporting and analysis, veteran game journalist Kyle Orland takes a look back at gaming's "awkward adolescence" in the early 2000s. In doing so, he examines the technological, cultural, and business forces that were roiling the industry during this important transition period, gleaning modern lessons from a time when video games were growing out of their "kids stuff" image and into a global entertainment powerhouse.

Détails

Date de publication
May 6, 2026
Langue
English
ISBN
9781105334528
Catégorie
Éducation & langues
Copyright
Creative Commons Pas d'utilisation commerciale, Pas de modification (CC BY-NC-ND)
Contributeurs
Par (auteur): Kyle Orland

Caractéristiques

Pages
139
Type de reliure
Livre à couverture souple Livre à couverture souple
Couleur de l’intérieur
Noir & Blanc
Dimensions
Lettre US (8,5 x 11 po / 216 x 279 mm)

Notes & Avis