Make Programming Your Commodore 64 a Game: Dive Bomber and How to Write Exciting Games for the Commodore 64

Make Programming Your Commodore 64 a Game: Dive Bomber and How to Write Exciting Games for the Commodore 64

Two Books by Philip O'Carroll

ParPhilip O'Carroll

Habituellement imprimé en 3-5 jours ouvrés
Two Books in one, Make Programming Your Commodore 64 A Game and How To Write Exciting Games For Your Commodore 64. Each book focuses on the development of one game and explains in detail every step needed to create it's graphics, sound and action. Some game books give you listings for lots of programs and explain them in language only the experienced programmer can understand. These books are written in easy-to-understand language and by the time you've worked your way through, you'll know enough about programming in BASIC on the Commodore 64 to be able to write your own games. This book is a reproduction and is no longer available anywhere that I can find and is intended for educational use. I am not making any money from it's printing and I am leaving it at the lowest possible cost.

Détails

Date de publication
Jul 16, 2023
Langue
English
Catégorie
Informatique & internet
Copyright
Tous droits réservés - Licence de copyright standard
Contributeurs
Par (auteur): Philip O'Carroll

Caractéristiques

Pages
162
Type de reliure
Livre à couverture souple Reliure à spirale
Couleur de l’intérieur
Noir & Blanc
Dimensions
Roman (6 x 9 po / 152 x 229 mm)

Notes & Avis