This is a print version of a free, on-line textbook that is available at http://math.hws.edu/graphicsbook. Note that the on-line version contains interactive content and is the preferred version. The print version, is provided as a convenience for people who want a bound hard copy. The prerequisite for the book is experience with programming, including an understanding of objects and object-oriented programming. It covers 2D and 3D real-time graphics with Java, HTML Canvas, OpenGL 1.1, three.js, WebGL, and WebGPU. Version 1.4 was released August 1, 2023.
Dettagli
- Data di pubblicazione
- Jul 27, 2015
- Lingua
- English
- Categoria
- Computer & tecnologia
- Copyright
- Creative Commons Non commerciale, Impegno a condividere (CC BY-NC-SA)
- Collaboratori
- Di (autore): David Eck
Specifiche
- Pagine
- 541
- Tipo di rilegatura
- Libro a copertina morbida Libro a copertina morbida
- Colore del contenuto
- Colore
- Dimensioni
- Lettera US (216 x 279 mm)