Game Maker Studio 2 Practical Tips & Techniques: for Absolute Beginners (GameENGINES Game Creation Series GameENGINES TSkills)

Game Maker Studio 2 Practical Tips & Techniques: for Absolute Beginners (GameENGINES Game Creation Series GameENGINES TSkills)

DiMike Yu

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Professor Overmars’s Game Maker had revolutionized the world of Windows game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, all without the need to write difficult codes. Game Maker Studio 2 (GM Studio 2) is the latest generation of GM. The goal of this book is to provide rich technical information so the best decision and judgment can be exercised when creating games through GM Studio. Written for absolute beginners, this is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation – practical tips and techniques one will definitely need when starting out a game project. We also tell exactly what can and cannot be done with GM Studio, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs. So, are you ready for the challenge?

Dettagli

Data di pubblicazione
Sep 24, 2024
Lingua
English
Categoria
Computer & tecnologia
Copyright
Tutti i diritti riservati - Licenza di copyright standard
Collaboratori
Di (autore): Mike Yu

Specifiche

Pagine
104
Tipo di rilegatura
Libro a copertina morbida Libro a copertina morbida
Colore del contenuto
Bianco e nero
Dimensioni
Lettera US (216 x 279 mm)

Recensioni e Valutazioni