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OpenGL ES 3.1 Quick Reference

OpenGL ES 3.1 Quick Reference

ByKhronos Group

Usually printed in 3 - 5 business days
This is a quick-reference for OpenGL ES 3.1. OpenGL® ES is a royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It consists of well-defined subsets of desktop OpenGL, creating a flexible and powerful low-level interface between software and graphics acceleration. OpenGL ES includes profiles for floating-point and fixed-point systems and the EGL™ specification for portably binding to native windowing systems. OpenGL ES 1.X is for fixed function hardware and offers acceleration, image quality and performance. OpenGL ES 2.X enables full programmable 3D graphics. OpenGL SC is tuned for the safety critical market.

Details

Publication Date
Aug 17, 2014
Language
English
ISBN
9781312443693
Category
Computers & Technology
Copyright
All Rights Reserved - Standard Copyright License
Contributors
By (author): Khronos Group

Specifications

Pages
8
Binding Type
Paperback Saddle Stitch
Interior Color
Color
Dimensions
US Letter (8.5 x 11 in / 216 x 279 mm)

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