Make Programming Your Commodore 64 a Game: Dive Bomber and How to Write Exciting Games for the Commodore 64

Make Programming Your Commodore 64 a Game: Dive Bomber and How to Write Exciting Games for the Commodore 64

Two Books by Philip O'Carroll

ByPhilip O'Carroll

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Two Books in one, Make Programming Your Commodore 64 A Game and How To Write Exciting Games For Your Commodore 64. Each book focuses on the development of one game and explains in detail every step needed to create it's graphics, sound and action. Some game books give you listings for lots of programs and explain them in language only the experienced programmer can understand. These books are written in easy-to-understand language and by the time you've worked your way through, you'll know enough about programming in BASIC on the Commodore 64 to be able to write your own games. This book is a reproduction and is no longer available anywhere that I can find and is intended for educational use. I am not making any money from it's printing and I am leaving it at the lowest possible cost.

Details

Publication Date
Jul 16, 2023
Language
English
Category
Computers & Technology
Copyright
All Rights Reserved - Standard Copyright License
Contributors
By (author): Philip O'Carroll

Specifications

Pages
162
Binding Type
Paperback Coil Bound
Interior Color
Black & White
Dimensions
US Trade (6 x 9 in / 152 x 229 mm)

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