Show Bookstore Categories

Introduction to Computer Graphics

ByDavid Eck

Usually printed in 3 - 5 business days
This is a print version of a free, on-line textbook that is available at http://math.hws.edu/graphicsbook. Note that the on-line version contains interactive content and is the preferred version. The print version, is provided as a convenience for people who want a bound hard copy. The prerequisite for the book is experience with programming in Java, C/C++, or JavaScript, including an understanding of objects and object-oriented programming. It covers 2D and 3D real-time graphics with Java, HTML Canvas, OpenGL 1.1, three.js, and WebGL. Version 1.3 was released August 1, 2021, with some corrections and updates to three.js 129, Blender 2.93, and some coverage of WebGL 2.0.

Details

Publication Date
Jul 27, 2015
Language
English
Category
Computers & Technology
Copyright
Creative Commons NonCommercial, ShareAlike (CC BY-NC-SA)
Contributors
By (author): David Eck

Specifications

Pages
463
Binding
Paperback
Interior Color
Color
Dimensions
US Letter (8.5 x 11 in / 216 x 279 mm)

Ratings & Reviews